AI Insights · Timothy · July 2021
Top 5 Boxing Games on Unified Platform in Ghana - Q2 2021
A look at the performance of the top 5 boxing game apps in Ghana during Q2 2021, including trends in downloads, revenue, and active users.
In Q2 2021, the top 5 boxing games on a unified platform in Ghana exhibited diverse performance trends in terms of downloads, revenue, and active users. Below is an overview of how each app fared during this period based on data from Sensor Tower.
Boxing Star: Real Boxing Fight saw its highest weekly revenue at the beginning of the quarter with $122, but experienced a significant decline, ending the quarter with virtually no revenue. Weekly downloads remained relatively low but showed a slight increase towards the end of the quarter, peaking at 29 in the week of June 14. Active users fluctuated, starting at 39 and ending at 35, with a notable increase to 44 in the mid of June.
Wrestling Revolution 3D had a consistent number of weekly downloads, peaking at nearly 3K at the start of the quarter but gradually declining to just over 1K by the end of June. Revenue mirrored this trend, with a peak of $20 in the last week of June. Active users also saw a decrease from 5.1K to 2.7K over the quarter.
Wrestling Empire showed variable performance in weekly downloads, starting at over 1K and dropping to under 200 by the end of June. Revenue peaked at $16 in mid-April but dropped to zero by June. Active users started strong with over 1.4K but declined to 558 by the end of the quarter.
Real Boxing 2 had a peak in weekly downloads of 248 in mid-April, but this number dropped steadily, ending the quarter at 62. Revenue showed minor fluctuations, peaking at $14 in early May. Active users also saw a peak of 590 in mid-April, gradually declining to 231 by the end of June.
Real Boxing – Fighting Game experienced stable weekly downloads, peaking at 136 in the last week of June. Its revenue remained low, with a slight increase to $14 in mid-April. Active users remained relatively steady throughout the quarter, starting at 492 and ending at 525.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored further.